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Brawlhalla Developer Confirms Permanent Bans for Automated Bot Players

Official Brawlhalla gameplay screenshot showing platform fighter characters in battle

Blue Mammoth Games has broken a long silence on cheating in Brawlhalla, confirming that accounts using automated “bot” software are detected and permanently banned. The studio published the statement on Steam on October 16, 2026, giving players a rare look at a problem it usually handles quietly.

A different kind of cheat

The studio says the cheats it fights in Brawlhalla are not the aimbots or wallhacks common in shooters. Cheaters instead run programs that watch the game and press the buttons for them, tools that cannot do anything beyond what the game itself allows. Because a bot’s inputs look like those of a skilled player, telling the two apart takes extra care. “They aren’t playing the game,” the post reads. “They’re sitting there watching software play a bot they’ve named after themselves.”

Why the studio finally spoke up

Blue Mammoth Games says it avoided the topic because any public post about cheating also advertises the tools and sends more people looking for them. It chose to let the bans speak for themselves, but now believes the community deserves to know what the developer and publisher Ubisoft are doing. Enforcement has become much stricter recently, with permanent bans for cheaters and the threat of legal action for anyone who makes or distributes the tools.

A malware warning for players

The statement also warns that the people selling these bots have distributed malware that silently screenshots and records keystrokes on the machines of players who trust them. The studio asks anyone who suspects cheating to use the in-game report tool, adding that reports often confirm accounts it is already watching.

What the studio will not say

The post names no cheat tools or sellers, gives no number of banned accounts, and reveals nothing about how detection works. Blue Mammoth Games says cheat-makers read public statements and would use those details to evade it, and that enforcement is not always immediate because it needs confidence before acting. It adds that no online game can make cheating disappear entirely, but making it difficult and expensive is the goal.

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